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  1. Sid Meier's Memoir! : A Life in Computer Games

    Meier, Sid
    W. W. Norton & Company 2020

    The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization, featuring his rules of good game design. "Sid Meier is...

  2. Automate the Boring Stuff with Python : Practical Programming for Total Beginners

    Sweigart, Al
    No Starch Press 2019 2. painos

    Learn how to code while you write programs that effortlessly perform useful feats of automation! The second edition of this international fan favorite includes a brand-new chapter...

  3. A Human Algorithm : How Artificial Intelligence Is Redefining Who We Are

    Coleman, Flynn
    Catapult 2019

    A groundbreaking narrative on the urgency of ethically designed AI and a guidebook to reimagining life in the era of intelligent technology. The Age of Intelligent Machines is upon...

  4. Bugs That Make Your Computer Crawl : What Are Computer Bugs?

    Cleary, Brian P.
    Lerner Publishing Group 2019 Unabridged

    Can cats code? These cats sure can! Computer bugs come to life with playful rhyming verse and goofy illustrations. Readers will learn about types of errors that can bring a compute...

  5. You Can't Dance to These Rhythms : What Are Algorithms?

    Cleary, Brian P.
    Lerner Publishing Group 2019 Unabridged

    Do you know how to create an algorithm? These cats sure do! Author Brian P. Cleary and illustrator (and coding hobbyist) Martin Goneau offer a fun and accessible introduction to al...

  6. Practical SQL : A Beginner's Guide to Storytelling with Data

    DeBarros, Anthony
    No Starch Press 2018

    Practical SQL is an approachable and fast-paced guide to SQL (Structured Query Language), the standard programming language for defining, organizing, and exploring data in relation...

  7. Pro Git

    Chacon, Scott; Straub, Ben
    Springer 2014 2. painos

    Table of contents 1. Getting Started Scott Chacon, Ben Straub 2. Git BasicsScott Chacon, Ben Straub 3. Git Branching Scott Chacon, Ben Straub 4. Git on the ServerScott Chacon, Ben...

  8. HTML5 Quick Markup Reference

    Jackson, Wallace
    Springer 2016 1. painos

    Table of contents 1. HTML5 History: The Past and Future of HTML Markup Wallace Jackson 2. HTML5 Documents: Top-Level Document DefinitionWallace Jackson 3. HTML5 Search Engine Optim...

  9. Beginning Python : From Novice to Professional

    Hetland, Magnus Lie
    Apress 2017 3. painos

    Gain a fundamental understanding of Python's syntax and features with this up–to–date introduction and practical reference. Covering a wide array of Python–related programming topi...

  10. The Definitive Guide to HTML5

    Freeman, Adam
    Springer 2011 1. painos

    Table of contentsPart 1. Getting Started1. Putting HTML5 in ContextAdam Freeman2. Getting ReadyAdam Freeman3. Getting Started with HTMLAdam Freeman4. Getting Started with CSSAdam F...

  11. Advanced Joomla!

    Rahmel, Dan
    Springer 2013 1. painos

    Table of contents1. Streamlining the Authoring ProcessDan Rahmel2. Customizing Joomla with WidgetsDan Rahmel3. Constructing a Dynamic TemplateDan Rahmel4. Using Template OverridesD...

  12. Windows 8 for the Older and Wiser Get up and Running on your Computer : The Third Age Trust (U3A)/Older & Wiser

    Arnold, Adrian; Millett, Richard
    John Wiley and Sons, Inc. 2012 1. painos

    A must-read book for seniors who are eager to get started with Windows 8!As one of the biggest and most highly anticipated technology releases, Windows 8 will be new territory to m...

  13. R For Dummies

    Meys, Joris; Vries, Andrie de
    John Wiley and Sons, Inc. 2012 2. painos

    Still trying to wrap your head around R?With more than two million users, R is the open-source programming language standard for data analysis and statistical modeling. R is packed...

  14. Pro Silverlight 4 in C#

    MacDonald, Matthew
    Springer 2010 1. painos

    Table of contents 1. Introducing Silverlight 2. XAML 3. Layout 4. Dependency Properties and Routed Events 5. Elements 6. The Application Model 7. Navigation 8. Shapes and Geometrie...

  15. Silverlight 4 Business Intelligence Software

    Czernicki, Bart
    Springer 2010 1. painos

    Table of contents 1. Business Intelligence 2.0 Defined Bart Czernicki 2. Advantages of Applying Business Intelligence 2.0 Using Microsoft SilverlightBart Czernicki 3. Silverlight a...

  16. Foundation Flash CS5 for Designers

    Green, Tom; Dias, Tiago
    Springer 2010 1. painos

    Table of contents 1. Learning the Flash CS5 Professional Interface Tom Green, Tiago Dias 2. Graphics in Flash CS5Tom Green, Tiago Dias 3. Symbols and Libraries Tom Green, Tiago Dia...

  17. Pro WPF in VB 2010

    MacDonald, Matthew
    Springer 2010 1. painos

    Table of contents 1. Introducing WPF 2. XAML 3. Layout 4. Dependency Properties 5. Routed Events 6. Controls 7. The Application 8. Element Binding 9. Commands 10. Resources 11. Sty...

  18. BlackBerry for Work

    Mittal, Kunal; Gupta, Shikha
    Springer 2010 1. painos

    Table of contents 1. BlackBerry Models and Purchasing Kunal Mittal, Shikha Gupta 2. Setting Up Your BlackBerryKunal Mittal, Shikha Gupta 3. BlackBerry as a Phone Kunal Mittal, Shik...

  19. Beginning GIMP

    Peck, Akkana
    Springer 2009 2. painos

    Table of contents 1. Getting to Know GIMP 2. Improving Digital Photos 3. Introduction to Layers 4. Drawing 5. Selection 6. Erasing and Touching Up 7. Filters and Effects 8. Color 9...

  20. Beginning ASP.NET E-Commerce in C#

    Darie, Cristian; Watson, Karli
    Springer 2009 1. painos

    Table of contents Part 1. Phase 1 of Development: Getting a Web Store Up and Running, Fast 1. Starting an E-Commerce Site 2. Laying Out the Foundations 3. Starting the BalloonShop...