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Beginning Java ME Platform

Table of contents

Part 1. Getting Started

1. Mapping the Java Jungle

2. Shrinking Java to Fit

3. Getting Started with the NetBeans IDE

Part 2. CLDC Development with MIDP

4. Introducing MIDlets

5. Building User Interfaces

6. Storing Data Using the Record Store

7. Accessing Files and Other Data

8. Using the Java Mobile Game API

Part 3. CDC Development

9. Introducing Xlets and the Personal Basis Profile

10. Introducing Applets and the Advanced Graphics and User Interface

11. Using Remote Method Invocation

Part 4. Communicating with the Rest of the World

12. Accessing Remote Data on the Network

13. Accessing Web Services

14. Messaging with the Wireless Messaging API

Part 5. Other Java ME Interfaces

15. Securing Java ME Applications

16. Rendering Multimedia Content

17. Finding Your Way

18. Seeking a Common Platform

ENG EISBN: 9781430210627

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