Beginning Java ME Platform

    Beginning Java ME Platform / Ray Rischpater

    Table of contents

    Part 1. Getting Started

    1. Mapping the Java Jungle

    2. Shrinking Java to Fit

    3. Getting Started with the NetBeans IDE

    Part 2. CLDC Development with MIDP

    4. Introducing MIDlets

    5. Building User Interfaces

    6. Storing Data Using the Record Store

    7. Accessing Files and Other Data

    8. Using the Java Mobile Game API

    Part 3. CDC Development

    9. Introducing Xlets and the Personal Basis Profile

    10. Introducing Applets and the Advanced Graphics and User Interface

    11. Using Remote Method Invocation

    Part 4. Communicating with the Rest of the World

    12. Accessing Remote Data on the Network

    13. Accessing Web Services

    14. Messaging with the Wireless Messaging API

    Part 5. Other Java ME Interfaces

    15. Securing Java ME Applications

    16. Rendering Multimedia Content

    17. Finding Your Way

    18. Seeking a Common Platform

    Java ohjelmointikielet ohjelmointi Internet WWW

    Springer
    ENG EISBN:9781430210627